libevent tcp client
libevent实现Tcp Client基于bufferevent实现
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <fcntl.h>
#include <event.h>
void read_cb(struct bufferevent *bev, void *arg)
{
char buf[1024] = {0};
bufferevent_read(bev, buf, sizeof(buf));
printf("say:%s\n", buf);
bufferevent_write(bev, buf, strlen(buf) +1);
sleep(1);
}
void write_cb(struct bufferevent *bev, void *arg)
{
printf("我是客户端的写回调函数,没卵用\n");
}
void event_cb(struct bufferevent *bev, short events, void * arg)
{
if(events & BEV_EVENT_EOF)
{
printf("connection closed \n);
}
else if(events & BEV_EVENT_ERROR)
{
printf("some other error\n");
}
else if(events & BEV_EVENT_CONNECTED)
{
printf("已经连接了服务器.....\n");
return ;
}
//释放资源
bufferevent_free(bev);
}
//客户端与用户教会,从终端读取数据给服务器
void read_terminal(evutil_socket_t fd, short what, void *arg)
{
//读数据
char buf[1024] = {0};
int len = read(fd, buf, sizeof(buf));
struct bufferevent* bev = (struct bufferevent*)arg;
//发送数据
bufferevent_write(bev, buf, len+1);
}
int main()
{
struct event_base* base = NULL;
base = event_base_new();
//通信的fd放到bufferevent中
struct bufferevent *bev = NULL;
bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
// init server info
struct sockaddr_in serv;
memset(&serv, 0, sizeof(serv));
serv.sin_family = AF_INET;
serv.sin_port = htons(9999);
inet_pton(AF_INET, "127.0.0.1", &serv.sin_addr.s_addr);
//连接服务器
bufferevent_socket_connect(bev, (struct sockaddr*)&serv, sizeof(serv));
//设置回调
bufferevent_setcb(bev, read_cb, write_cb, event_cb, NULL);
//设置回调生效
bufferevent_enable(bev, EV_READ);
//创建事件
struct event* ev = event_new(base, STDIN_FILENO, EV_READ | EV_PERSIST,
READ_terminal, bev);
//添加事件
event_add(ev, NULL);
event_base_dispatch(base);
event_free(ev);
event_base_free(base);
}
本文链接地址:https://const.net.cn/488.html